A rig of the “X1-Alpha” mech from the 1998 EA game “Future Cop: LAPD”. The modeling is a bit rough, as the focus is on the skeleton rig and animation.

Here is a gif of the full animation rendered in 3Ds Max (which I also used for the modeling and rigging).


And this is what the original model looks like (this is a red version of the same mech), although this is a higher quality version and wasn’t used during actual gameplay, but was used in pre-rendered in-game videos.