X1-Alpha
A rig of the “X1-Alpha” mech from the 1998 EA game “Future Cop: LAPD”. The modeling is a bit rough, as the focus is on the skeleton rig and animation.
Here is a gif of the full animation rendered in 3Ds Max (which I also used for the modeling and rigging).
![tznivjy](https://tomryckeboer.files.wordpress.com/2017/04/tznivjy.gif)
And this is what the original model looks like (this is a red version of the same mech), although this is a higher quality version and wasn’t used during actual gameplay, but was used in pre-rendered in-game videos.
![g5wygxp](https://tomryckeboer.files.wordpress.com/2017/04/g5wygxp.jpg)