For more information about Heim, check out the game’s homepage! Heim is an action adventure game, and my first professional solo game project. After graduating as a game developer (Digital Arts & Entertainment)  at Howest Kortrijk, I decided that, instead of immediately looking for a job, I wanted to make a game of my very own, […]


Dust is a post-apocalyptic story where a great storm of dust has covered the entire planet. The chapters are told from different perspectives, with stories that interconnect, even though they take place all around the United States and Mars (where a lonely colonist serves as a narrator of sorts, delivering monologues as the story on […]

Malum Eternum

This is an excerpt from one of my longer works; chapter one of Malum Eternum, a story where the protagonist must face the seven princes of hell in order to prevent his own eternal damnation. Death’s Game When I was a young boy, my father told me that there was no such thing as a […]

The Curse of the Ninth

Peter Taylor stared at the scrap paper on his coffee-stained desk, as he attempted to keep his shaking hand, which equipped a nearly-depleted pen, steady. His left hand rested uneasily on the desktop, tapping the drum rhythm of the song he was trying to write. He didn’t feel like writing any more cheap, superficial rubbish […]