This one’s a school group project. This semester, we were divided in groups of three programmers (including me) and two artists, to make a game in Unity.
The main directive of the games are “five minutes of fun”, and we decided to make a cooperative action game with a demonic theme. You can play as either the “warrior” or the “hunter”, our two heroes with unique combat abilities. The game is being written in Unity (compulsory) and C#, and otherwise we are using tools like 3Ds Max for 3D modeling and Photoshop for texturing and UI. As the audio designer, I also use Audacity for recording sound effects and ambience, and FL Studio for making the game’s music.
- Unity (C++)
- Visual Studio
- 3Ds Max
- Sourcetree (Mercurial repository)
What did I do?
- Gameplay programming & design (collaborative effort)
- Level design & landscape creation
- Story/world design
- Ice sliding puzzle
- User Interface
- Cinematic system
- Audio programming
- Composed soundtrack & sound design
Here is a playlist of the OST I made.