This is Starlight, a custom-made Deathmatch map for Unreal Tournament 4 by yours truly. It takes place on the extraterrestrial outpost Zephyr 6, and was designed with a sci-fi style using tools like 3Ds Max, Photoshop and of course Unreal Engine 4.

All meshes and textures were made myself, though most use material textures found online that I edited with Photoshop.

Technology involved

  • Unreal Tournament Editor (UE4)
  • 3Ds Max
  • Photoshop

What did I do?

  • Level design
  • Created and textured meshes with Unreal Engine 4’s PBR materials
  • Post-processing
  • Experimented with (animated) materials
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Installing Unreal Tournament 4 through the Epic Games launcher is required, of course!

The .pak file can then be placed in Documents/UnrealTournament/Saved/Paks/MyContent in order to be played by creating a custom match in Unreal Tournament.